[ Over in the game area, Simon is just cautiously wandering around to get familiar with everything they have here... and to come up with an exit route in advance in case he ever gets attacked in here.
Money is off somewhere ahead of him, doing things at his own pace. ]
[Perhaps the most cautious of choices would have been not wandering at all in a game of life and death, but if you did have to lollygag about like an especially froofy layabout then looking for an escape route isn't the worst objective in all this mess. Granted, with the amount of illusions at play, it's sort of like watching a monkey and a rat run the rat race.
Sort of. Kind of. That may just be how Wizard's face works.
You'd think he'd be checking out all the booths and the odd offerings on display, but he's much more interested in moving targets. So he's probably toying with a dart or something-or-other and people-watching, hurrah.]
I'd say you are both looking right at home, but the monkey looks much more comfortable than you do. Which of you is the actual performer, I wonder?
[ Simon is watching his surroundings carefully enough that he at least does see Wizard before he hears him, so it's less of a jumpscare than it could have been, but he still looks extremely anxious. Please don't throw a dart at him. ]
W-what? I mean, we're both performers, technically...
But, you know, it's probably easier to be comfortable in a situation like this when you don't really have, like, a concept of death...
[Wizard is less conspicuous than a guy with a bizarre hairstyle and a monkey, but let's be real, it's only just -- and it's a low bar indeed in present and all current company. Anyway, his smile widens a little as he watches Simon watch him nervously.]
Hmm. "Performer" has a special meaning in this game, though, surely you know that.
[The monkey may indeed not know that. Still.]
Even creatures without a concept of death will still struggle atrociously at the very end. You would prefer, then, to see none of it coming?
That does beg the question of what the monkey was brought along for. Just moral support?
[He seems to look down on it a little. But then his considerations are probably a little different.]
But as you said, they don't have to stress because they have less a concept of what is coming their way. Death may take an instant, or be a series of gradual but inevitable cutting down over time.
The slow march of death does seem to create more emotion, though.
Well, yeah, when it's really sudden it's not like you have time to think about it that much!
[ He looks over at one of the target shooting games. ]
I-if you're talking about how everyone around them feels about it, though... Losing someone really quickly is pretty bad. There's all this stuff you never had a chance to say to them, and you keep thinking about how maybe you could've stopped it from happening if things were different.
week 0, sunday
Money is off somewhere ahead of him, doing things at his own pace. ]
no subject
Sort of. Kind of. That may just be how Wizard's face works.
You'd think he'd be checking out all the booths and the odd offerings on display, but he's much more interested in moving targets. So he's probably toying with a dart or something-or-other and people-watching, hurrah.]
I'd say you are both looking right at home, but the monkey looks much more comfortable than you do. Which of you is the actual performer, I wonder?
no subject
W-what? I mean, we're both performers, technically...
But, you know, it's probably easier to be comfortable in a situation like this when you don't really have, like, a concept of death...
[ to be a blissfully ignorant monkey... ]
no subject
Hmm. "Performer" has a special meaning in this game, though, surely you know that.
[The monkey may indeed not know that. Still.]
Even creatures without a concept of death will still struggle atrociously at the very end. You would prefer, then, to see none of it coming?
no subject
[ sigh... ]
Anyway, I didn't say that!! I just meant animals don't have to stress out about things as much as humans do!
I don't... I don't know if I'd wanna see it coming or not...
no subject
[He seems to look down on it a little. But then his considerations are probably a little different.]
But as you said, they don't have to stress because they have less a concept of what is coming their way. Death may take an instant, or be a series of gradual but inevitable cutting down over time.
The slow march of death does seem to create more emotion, though.
no subject
[ He looks over at one of the target shooting games. ]
I-if you're talking about how everyone around them feels about it, though... Losing someone really quickly is pretty bad. There's all this stuff you never had a chance to say to them, and you keep thinking about how maybe you could've stopped it from happening if things were different.